"Toy town": business as usual case

Based on interaction with the "Toy Town" model , click on this link to open the "business-as-usual" Toy Town game in a new tab, and try to find the answers to the questions below. (Don't forget to watch the video tips !)

  1. Is rainwater harvesting more efficient than greywater reuse to reduce water stress?
  2. (tip 1 : try increase population to observe change in water stress)
    (tip 2 : try to activate gray water reuse or rainwater reuse to observe change in water stress)
  3. Which technology leads to a higher pollution index issue in the river downstream - greywater reuse or rainwater harvesting?
  4. pollution index (tip : look at how the pollution index changes)
  5. If you set the population to 600,000 inhabitants, what is the baseline reservoir discharge rate to the river that would result in the smallest amount of stress in the reservoir?
  6. (tip : try to change both the baseline reservoir discharge rate and the stressed reservoir discharge rate to the river)
  7. What combination of water technologies would be most likely to minimise both pollution and water stress in Toy Town?
    1. rainwater harvesting & vacuum toilet?
    2. greywater harvesting & sustainable drainage system?
    3. sustainable drainage system & vacuum toilet?
    (tip 1: try to change toilet technology in neighborhood A)
    (tip 2: look at the relevant sub-scores that contribute to the top score it e.g. water_quality_river , and reservoir_water_health ; here the opposite of reservoir stress )
    (tip 3: enable connection to a sustainable drainage system )
  8. What would happen to the energy footprint and water quality in the river if you were to connect 20% of households to a decentralised wastewater treatment plant?
  9. (tip : try create a neighborhood B with 20% of households and connect it to a decentralised wastewater treatment plant)